Tuesday, 25 January 2011

Meandering nostalgia for the past, and hopes for the future...

Gaming related blather. Unread, unedited nonsense spewed straight into Notepad then copypasted here.

"A EuroGamer article on SOE's upcoming 'The Agency' sparks intense feelings, nostalgic urges, and deep thought on the subject of environmental familiarity in a persistent world.

An area you've come to know and love socially becomes a thrilling location to engage in combat. Witnessing it with new eyes, combat eyes, the emotional impact is significant, the contrast with the emotions you usually feel here.. Intense.

Tactically, you have the home field advantage against any player from another place, who lacks familiarity with the terrain.

In capturing the location, he would find himself at the mercy of guerilla resistance with an intimate knowledge of all the location's secrets - or might hire a local without principles to show them all of those secrets. Who may in turn simply lead the occupying forces into a pre-planned ambush.

The imagination boggles. Wiggles. Sings.

We need more open, free combat, socially rich MMORPGs."

- Jack

P.S. I miss Neocron.